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Specular Reflection: Light reflects at equal angles (law of reflection)
Diffuse Reflection: Light scatters due to microscopic surface variations
Fresnel Effect: Reflection varies with viewing angle
Drag the light source to change the angle of incidence. Use controls below to adjust simulation parameters.
The angle of incidence equals the angle of reflection:
This law is the foundation of specular reflection.
Describes how light reflects at different angles:
Where R₀ is reflection at normal incidence: